Publications
Reconstructing 3D Human Pose from RGB-D Data with Occlusions

by Bowen Dang, Xi Zhao, Bowen Zhang and He Wang

- Computer Graphics Forum 2023 (Pacific Graphics 2023)

- [ paper (pdf, 12.7M) ] [ code ]
Learning Shape Abstraction by Cropping Positive Cuboid Primitives with Negative Ones

by Xi Zhao, Haodong Li and Haoran Wang

- The Visual Computer 2023 (Computer Graphics International 2023)

- [ paper (pdf, 5.5M) ]
Shape Completion with Points in the Shadow

by Bowen Zhang , Xi Zhao, He Wang and Ruizhen Hu

- Siggraph Asia 2022

- [ paper (pdf, 7.4M) ] [ supplementary (pdf, 32.3M) ] [ code ]
Relationship-based Point Cloud Completion

by Zhao Xi, Zhang Bowen, Wu Jinji, Hu Ruizhen and Taku Komura

- IEEE Transactions on Visualization and Computer Graphics (2021)

- [ paper ] [ supplementary ] [ code ]
Learning Cuboid Abstraction of 3D Shapes via Iterative Error Feedback

by Zhao Xi, Wang Haoran, Zhang Bowen, Yanga Yijun and Hu Ruizhen

- Computer-Aided Design (2021)

- [ paper ] [ supplementary ]
Informative Scene Decomposition for Crowd Analysis, Comparison and Simulation Guidance

by He Feixiang, Xiang Yuanhang, Zhao Xi and Wang He

- ACM Transactions on Graphics (SIGGRAPH 2020)

- [ paper (pdf, 8.0M) ]
Bidirectional Convolutional Recurrent Sparse Network (BCRSN): An Efficient Model for Music Emotion Recognition

by Yizhuo Dong, Xinyu Yang, Xi Zhao and Juan Li

- IEEE Transactions on Multimedia (2019)

- [ paper ]
Localization and Completion for 3D Object Interactions

by Xi Zhao, Ruizhen Hu, Haisong Liu, Taku Komura and Xinyu Yang

- IEEE Transactions on Visualization and Computer Graphics (2019)

- [ paper (pdf, 11.5M) ]
Building hierarchical structures for 3D scenes with repeated elements

by Xi Zhao, Zhenqiang Su, Taku Komura and Xinyu Yang

- The Visual Computer 2019

- [ paper (pdf, 3.4M) ]
Building Hierarchical Structures for 3D Scenes Based on Normalized Cut

by Xi Zhao, Zhenqiang Su and Xinyu Yang

- Computer Animation and Virtual Worlds 2018

- [ paper (pdf, 1.2M) ]
Character-Object Interaction Retrieval using the Interaction Bisector Surface

by Xi Zhao, Myung-Geol Choi and Taku Komura

- Computer Graphics Forum 36(2), 2017 (Proceedings of Eurographics 2017)

- [ paper (pdf, 14M) ] [ paper(compressed) (pdf, 4.3M) ] [ video (mp4, 21M) ]
Relationship Templates for Creating Scene Variations

by Xi Zhao, Ruizhen Hu, Paul Guerrero, Niloy J. Mitra and Taku Komura

- ACM Transactions on Graphics 35(6) 2016, (Proceedings of SIGGRAPH Asia 2016)

- [ paper (pdf, 8M) ] [ paper(compressed) (pdf, 2.7M) ]
- [ slides (pdf, 4.2M) ] [ supplement (pdf, 29M) ]
Indexing 3D Scenes Using the Interaction Bisector Surface

by Xi Zhao, He Wang and Taku Komura

- ACM Transactions on Graphics 2014 (presented at SIGGRAPH 2014)

- [ paper (pdf, 11.8M) ] [ paper(compressed) (pdf, 2.3M) ]
- [ slides (pdf, 2.1M) ] [ supplement (pdf, 17M) ]